Grocery Groove is an iOS rhythm game created for my senior capstone. The game was created in Unity Engine and features one complete level with original music and an in-game leaderboard.
Music for Level 1 created in BandLab:
SQLite was used to store and query all game data locally. I used an SQLite package for Unity3D projects found here.
The database structure is simplistic, only utilizing one table due to the information being used on a localized scale.